

Pointers and Multipliers: This might not be features and hard to find them all but pointers for resources, flag capture rate, unit fire rate, unit damage, Cooldown Modifier, Sight Range, Stealth Detection Range and etc would be a lot of fun. Campaign features: Planetary Requisition and Wargear points might make the campaign a little cheat but this might not that important but still appreciate. (Some mods also use mechanic like this such as Nuclear bunker and other Doomsday weapon in Ultimate Apocalypse but I believe that it's somewhat the same as Building's Special Ability) I see that you're going to implement "fast reload of commanders perks", i'm not sure if it's using the same memory region or something like that.


Like the use of Scan from Regimental HQ of Imperial Guard, Soulstorm ability, Artillery barrage from Vehicle, and etc. Instant Special Ability Recharge: This is somewhat important for some units or some factions. The current infinite resources feature doesn't provide this. Orks has Waagh, Sister of Battle has faith, Dark Eldar has Soul, and etc. Infinite 3rd resource: Since some factions resources are not the same like other faction. In my honest opinion, what you're going to implement is truly remarkable but still lack in some fields. This is astonishing awaiting further table's update!Ĭan you tell me what features do you want? I'm planning to add a quick build, one hit kill, fast reload of commanders perks(already implemented) and infinite special units feature Just some features left and this is going to be truly perfect.
